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Showing posts with the label letterer

Contracts with comic artist (from a writer's perspective)

If you are a writer planning to hire an artist to draw your comic, it's important to get a proper contract in place, so you retain all the rights to your story. Where should I start? You will need a Work for Hire contract ( also known as a work made for hire or WFH ). This type of contract allows you to retain all rights to the created work and do with those works as you please (pitch, webcomic, etc.). You are paying a worker (artist) to do some work (draw your story). Because you are taking all the risk (financial), you should retain all rights to it.  After you find/hire an artist , getting a contract in place is the next logical step. I spent a lot of time searching for a Work for Hire template contract I could use. There were a lot of good articles out there on how to put one together, but not many provided a dummy contract I could use. Some websites actually did, but I read through the contracts and I don't think they were completely correct. It's better t...

Hiring a letterer for your comic, manga, or graphic novel

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Hiring a Letterer I wrote a whole series on finding and hiring the right artist  to ink and color my  comic , so I thought it would make sense to cover how I hired a letterer. Hiring an artist to do the inks/colors took much more time/effort than hiring a letterer. What is a letterer? The artist responsible for drawing the comic book's text (word balloons and sound effects). The letterer's use of typefaces, calligraphy, letter size, and layout all contribute to the impact of the comic ( wiki ). Why hire a letterer? If you talk to any great comic artist/writer, they all emphasize the importance of good lettering. The letterer will improve your comic by optimizing the flow of readers' eyes through the panes via placement of word balloons and sound effects. In other words, it is more than just slapping the dialogue in a bubble and placing it over text. There is an art to it. If you still want to do it yourself, make sure you read up on it. I recommend Jason Bru...